WOW what a difference a year makes!
So one year ago on August 13th, I started up Chikyūdokei as an experiment. I was dealing with a little writer's block after producing my very first book that year, and I wanted to try something new. I got quite a bit of positive feedback also in regards to some new content I produced as my alter ego Codename Sailor Earth, so I let my inner otaku loose in the form of this blog.
Since then, I've seen tons of my posts getting shared all over social media, and I'm actually having fun being Codename Sailor Earth again, just as much as the fun I had when I first opened Moon Sisters back in 2005. I get to try new things from Japan, I'm watching tons of anime and I'm finding new friends to share my findings with.
A year later, I'm working on a demon fighting series, I'm now a book editor, my art is being used for lucha libre and I'm a published writer for a new media website. I have to say, it's quite an adventure being Codename Sailor Earth!
So to everyone who stuck with me, thank you so much! You have no idea how much your support really does make a difference. The only reason why this blog expanded from just anime reviews to every inch of otaku life is because of YOU so consider this project as much yours as it is mine.
Keep the emails coming and here's to another year. :D
~ Koriander Bullard
Formerly Koriander Ake but always Codename Sailor Earth
As I type this, I am beaming. Not only did I achieve the Mew Glitch, I actually did it TWICE. Months after getting Mew the legal way via Nintendo for Pokemon X and Omega Ruby, I found the Yellow cheat on my 3DS, and will now share with you how you can try this at home.
My husband loves everything to do with Fallout, so when I heard Fallout 4 was about to drop, I got a little excited. I circled on the calendar when the game was dropping, and made sure I had a place in line for the midnight launch last year. He rarely asks for anything and never shops for himself, so it felt nice to get him something he'd love.
Well since the 11/10/2015 release, he's played the game non-stop. I'm not complaining, I used to spend 6-7 hours at a time on Mega Man Legends for the PS1, and don't get me started on how many hours of my life have gone to various installments of Pokemon, so I get it. If the game has a hold on you that strong, it means it's the best of all time, right?
Eh heh. That's stretching it.
I had a bad feeling something was up, somewhere between the not so shocking twist of Shaun's fate (who names their kid Shaun??) and the 44th replay of the song 60 Minute Man, I knew something was about to crack.
Sure enough, it did.
First, after being bled dry of $60 for the game and map combo, I was slapped with a $40 "season pass" charge, which so far, hasn't gotten me very much. At that price, I could have bought a second NEW video game, or a handful of used games. On top of that, I caught a glimpse of the DLC prices and after being raped by Warner Brothers' Mortal Kombat 10 release, which now wants me to buy A SECOND $40 season pass to access and purchase the content my first pass doesn't include, I'm a little hesitant to dive into the DLC world with Fallout.
As of this writing, reports are flooding in about the Automatron DLC. Everything from sluggish load times, the content being a space hog at a GB and a half, and of course, the glitch gremlins.
But nothing is more aggravating to me right now than knowing, after two straight delays and being promised a 1:00 pm EST release for PSN customers, I am still DLC-less. And worse? Not only is Bethesda taking no responsibility over the fact that they gave the DLC early to PC and XBOX gamers, proving their favoritism for Microsoft over Sony, but now they are full-on placing blame on the latter monopoly, again refusing to own up to their own faults.
Now to be fair, that last paragraph was written at 1:00 pm EST. I paused writing this blog, and went to work at my day job.
Want to know when I actually saw the promised DLC?
11:15 pm. Quite a bit late, aren't we?
Oh sure, the installation only took ten minutes, but considering how long this was delayed, it hardly seems reasonable. The robot building is great, but I'm hoping this will be the last Fallout fiasco for the year. Wishful thinking I know, but I can dream, can't I?
Now I've been a gamer since I was in diapers. I know that despite the harsh criticism, there already is a Fallout 5 in development, even if Bethesda is going to act like they're not working on it. A few years from now, all of this drama will disappear and once again, people will be lined up a mile long for the next Fallout Midnight release party.
But next time they try this, I'd like to see a few changes.
1. More Music
Don't get me wrong. The selection is fine, it brings in a 1950's vibe that matches much of the story content, but the problem is we need MORE of it.
Considering how many songs from the 1940's and 50's are slipping into the public domain, it shouldn't be that hard. And for a game with over 400 hours of role play content, you'd think they'd add more than eight songs.
The Ink Spots' It's all over but the crying goes from sad to whiny in no time, while the South Pacific hit A Wonderful Guy makes me wish the broad would take that guy out on a date so I don't have to hear about him anymore. And while no Christmas is complete in my house without a nod from my favorite child abuser Bing Crosby, Pistol Packin' Mama has me begging the little lady to pick the pistol back up and plug the crooner once and for all.
Again, the selection is fine, but just like the old 90's Hit Clips toys, you can only hear the same note for so long before you get sick of it.
2. More Vault Boy
Let's be honest, he's the most interesting character in the entire franchise, and he was the only character worth the hour-an-eight-minutes it took for my copy of the game to install on my PS4. If not for his videos, I would have been livid, but the charming nod to old 40's and 50's wartime reels helped me pass the time.... while I was twiddling my thumbs.
A compromise would be to keep the current limit for Fallout 5, but give him a stand-alone game. No no, not another buggy app. I mean an actual video game, something in the vein of the 40's VaultTec videos with that same, sarcastic animation that made sitting through installation a real treat. I think a handheld console game is in order, folks!
3. More reasonable add-ons
Nothing makes me feel more like a dunce than spending a good chunk of my pay check on a new game and a season pass, only to find out a year later that the pass doesn't grant me squat, and if I was more patient, I could have spent $30 on a "Game of the Year" edition, which has all of the DLC pre-loaded onto a disc... the way add-ons used to be back in the early 2000's.
Which leads me to my next desire.
4. A FINISHED game!!
Remember the joy of the 80's and 90's, when a $60 game had been tested thoroughly before release? I crave the days of wiping a solution on a disc or blowing into a cartridge to dismantle a glitch gremlin.
Fallout didn't offer me any such luck. Enemies bug out and slither after being killed, Dogmeat spins around underneath bodies and that one, nasty red-head dolt keeps swimming when we're on dry land in a sewer. The mouth animations mimic stroke victims and the hair can't decide if it wants to stay put or stretch in the breeze. And don't get me started on the other game-breaking freezes I've had to sit through.
What does this spell? You guessed it, PATCHES. Patches and patches, some of which erase the "good" glitches that earn you extra caps, and replace them with *shock and awe* another broken glitch that requires another 30 minute download for a patch! We're patching patches now, people!!
On top of that, even with 400 hours of content, it's still unfinished.
That's the whole point of DLC.
You're paying for content that was supposed to be already on the disc day one.
You lie to yourself, claiming that this is "new" content, but it isn't.
This "new" DLC was just the crap the brainiacs at Bethesda weren't smart enough to cram onto the disc the first time around.
Millennials tend to stamp their feet and scream when you bring up the con that is DLC to them. They insist that you're the crazy one and that this is "normal", and all video games "had better" end up this way.
Funny. If an app game charges you for each new add-on, you cry fowl and say this is a money pit scheme. You complain that this is a scam and that this little app is draining your bank account.
But if a console game does THE EXACT SAME THING, it's "normal" and anyone who points out the money laundering that's going on, they're the "weird" ones?
Riiight. Must be fun in The Land of Make-Believe.
But by far, the #1 thing that needs to change is....
5. The colors
Look, spare me. I get it. It's a post apocalyptic blah blah blah. If its happy, it's fake, if you're miserable, it's "real" because drama is sooooo "deep".
I get it. Baby Shaun has been kidnapped, your spouse is dead. Woe, misery and grit be upon thee.
Not one spark of intelligence in this diatribe that gamers regurgitate when talking about the game's content. It's the same, word for word schpeal I get from AMC drama fanboys.
And yet here we are, 19 years after the first Fallout game hit the United States, and the same dreary, ugly landscape plagues the game right down to it's source code. In every post apocalyptic game in the series, the idea of "hope" is in concept alone, along with cleanliness, unless you're a part of The Institute, in which case, you're a germaphobe.
But beyond the gritty, moldy buildings and busted sheds is the drab color scheme. For a game that's supposed to feel "real" the color scheme is not based on any reality I've ever known, and I used to live near Gary, Indiana, the closest thing to a real-life Fallout 4 town.
"Well not everything can be Super Mario Sunshine" is the excuse I hear.
Really? Let me be clear.
We're limited to baby poop brown, dirty blue, pee yellow, puke green, silver-white and black.
The NES in 1987 was limited to 24 colors that it's games could use at a time. In fact, this is the exact palette the console could handle at the time Metal Gear Solid came out:
Now how pathetic is this, where a 1987 NES cart has more colors in it's palette than Fallout 4?
For all the graphical leaps and bounds we've made with these discs, we still can't catch up to a cartridge??
Sure, the above photo also shows a musky, mauve tint over the sky, but considering it's still part of the NES blend of colors, it's hardly worth mention.
"Oh it's so REAL!!" is the speech I'm given. "This is how the world will look when the apocalypse happens. It's just REAL."
As I mentioned before, I used to live near Gary, Indiana, again, the closest thing to a real-life Fallout as you can get without having a German Shepard beside you. Gary is mostly abandoned, falling apart, coated in mold, violent beyond reason, and much like Fallout, has suffered chemical damage from the local refineries, plants and toxic shuttles that used to be fully operational. It's a short drive from Blue Island, Illinois, which still has a legitimate and dangerous nuclear plant.
This is a real-life, un-photo-shopped photo of Gary, courtesy of BBC. Notice how in real life, there are more than 256 colors in the post apocalyptic town?
In looking at this photo, I'm seeing varying shades of red, blue and green, along with inflections of white and tan.
Know what I'm not seeing?
Baby poop brown.
Sure, I can spot some puke green in the trees, but there's also emerald and forest green mixed in. So the above photo quickly quells the "real" excuse. I guess we'll have to start using the "it's so GRITTY" tagline instead.
Fallout 4 isn't a bad game, but Bethesda needs to consider catering to the people who spend the most money on their games. There's never an excuse to bleed your customer dry, only to deliver a half-done video game.
The choice is simple. Either finish the game before release, or offer the DLC as a perk, rather than as purchasable content.
And don't act like they'd be losing money this way. The merchandise will more than make up for the sale of DLC once this nearly 20 year old fad gets put down for the highway robbery scheme that it really is.
And at $20 a bobblehead, Bethesda won't be smarting.
For the last five years, I've felt very much like Usagi in the picture on the left.
Usagi's face is perfectly descriptive of a young lady, coming home from a difficult day, tired and confused, while seeing the current state of the world (depicted as an Emo Chibiusa) dolled up in Halloween makeup, and in a deep sulk. The red and black Neo-Harley Quinn striped pigtails, seemingly scream for attention and for an army of cosplay copycats at the next convention, despite hovering above an equally striped outfit, dripping in conformity. Usagi's puffy cheeks turning red, as she's had just about enough bull for one day.
It just doesn't seem like the 1990's was that long ago.
Once upon a time, it was pretty radical to be a fan of something, litterally anything. Whatever you collected, owning it in excess made you the "coolest" kid in your neighborhood.
Were you an anime fan? Well you likely downloaded clips of your favorite shows fansubbed or fandubbed, and you only kept them long enough until you could buy the real VHS tape. And no matter what anime you liked, you would find a forum to join full of fans for it, and you would all band together in support of your favorite show. You'd order the dolls online, start a campaign and eat a Pop-Tart in hopes that the petition worked and the next season would air on Cartoon Network.
Did you like wrestling? Well whether you were into the mainstream (WWF or WCW), the underground (ECW or anything Indy), VHS tapes of the classics (AWA, NWA) or something truthfully rare and mysterious (whatever was in Japan and Mexico) you LOVED it. Gave your life for it, and you were decked out in the t-shirts and war paint of your favorite guys. You had a group of friends who loved it too, and you traded tapes to spread the gospel of why you needed to be at home early every Monday night at 8:05 est.
Did you like video games? Of course you did, and shame on you if you didn't. Whether it was Sony, Sega or Nintendo, you had more than one console to call your "baby" and you showers that baby with cartridges, or discs. (Yeah, yuck it up, Panasonic. Someone remembered you.) You had a handheld with no back-lit screen weighing down your backpack, and you hid miniature cartridges in your trapper keeper. Your room was littered with exchangeable cords and AA batteries, and no matter what you played, you found at least two to five people to get along with for it.
And of course, if you were an all American, you loved all three. Anime, wrestling and video game posters adorned your walls, and you were part of at least six forums, mailing lists and message boards for all three hobbies. You weren't Mr. or Ms. Manners, but you didn't suck either. You worked with just enough internet etiquette to keep those screen friends from 5th grade to college.
.... And then one day, I woke up, and the world was a very different place.
Suddenly, whether it was the latest video game, a recent wrestling PPV or a new HD port of a classic anime, I couldn't escape them.
Every.... single.... internet fan of anything... became a trolling, whining, crybaby, self-entitled GIRL.
Every week, my Twitter feed looks like it's been hacked by a 12 year old girl, who just found out Justin Bieber is dating someone prettier than her.
Here's a few comments I'm sure you've seen:
UGH!! Baka Toei. Can't you people draw anything right? What is this, MS Paint?
GAWD the booking is so STOOPID!! Vince, go die already.
This game is still in development, but it's gonna suck. I know it. Take my word.
Every single tweet comes from an adult, ages 18-54, so I can't say this is a generational thing. We have the "Me" Gen Xers whining and sending rape and death threats to complete strangers in time with their "Me Me Me" Gen Y children. We have the Baby Boomers throwing online temper tantrums that mimic the "I hate everything" cries of the Millennials. And gender is no longer a factor, with guys and girls being equally obnoxious against the opposite gender.
I've spotted a few striking similarities too.
1. 75% of these Twitter whiners... are unemployed. How can I tell? Simple. They have blogs. They have Facebooks, DA accounts and about 10 other areas of the internet for bragging about how they still live at home. I get that the economy stinks, but I wouldn't go bragging about not being able to legally purchase the latest video game either. Which brings me to my next point.
2. 2% of the whiners have bought the thing they're whining about this year. That means 98% of the wrestling armchair bookers, the video game keyboard warriors and the anime #complainers have been illegally streaming and torrenting the shows, watching them, complaining about them, but contributing absolutely nothing to the show's creators.
The last part has become more rampant lately.
One of the pages I quit following was a site that was illegally bootlegging fan-cleaned rips of older Sailor Moon DVDs, and then making fun of everything Viz is doing, and acting high and mighty, like they demand that Viz, and we, the pleeb Moonies, worship them.
With wrestling, I notice that most of the people who swear they can outbook the companies that have actually made it to television......... are too cheap to buy the tickets to the shows, can't buy the t-shirts, never wrestled, never booked a real show, never did anything in wrestling, and are usually the butthurt fans sitting at home every night, daydreaming about being in "da biz".
And half of the people making those silly hoaxes about Fallout 4 being a "glitchy mess" don't even own the game. Nice PhotoShop there, whiners. Where did you really get the terrain textures from, Sims 2? Maybe try playing a demo first before acting like the world owes you something for making up a fake reason to hate the game.
3. Every last one of these Twitter whiners love to post threats, hack, dox and send hate mail to people they have never met IRL before.... and yet.... you can't criticize them without them spinning the victim card on you.
These are the ones that make me roll with laughter. They can send a rape threat to a girl they've never met before, just because she happens to like Mario more than Cloud, but the minute she emails back a "stop that" response, or a better insult, the Twitter complainer who threatened her tells all his boyfriends to go hate-spam her, while he cries under the table and boo-hoos about how "unfair" life is for him. He'll try to shame her and make her into public enemy #1, pretending that by saying "cut it out" she's being "evil" when in fact, he's acting like a spoiled brat.
Sorry, but that's not realistic. If you're dumb enough to threaten a total stranger online, but you're not emotionally mature enough yet to eat a comeback from her, you really shouldn't be online yet. Log off, get a job, and come back when you can act your age and not your shoe size.
4. They all claim they want you to be a part of their "community" but they don't actually live by community standards, such as accepting that not everybody has the same opinion as you do, and nobody asked for you to correct every other post they make. If I'm on a page where I have to 100% obey every fan-rule you made up, or be hate-spammed, then I'm not in a "community" I'm in an internet concentration camp, ruled by a dictator who never leaves his basement.
5. They make up fan rules at all.
Oh sure, we had these folks in the 1990's too.
I remember many a "fan club" advertised on the backs of every action figure I had, that wanted me to pay $17-25 a month in "club dues", so I could receive a badge, sticker and a packet of Fruit Roll Ups, attend their events, dress the same, act the same and if I got the chance to go to a concert or convention, only sit in seats they dictated to me, and if I saw a club member having a different opinion, I was to shame that person, and try to convince them to type and say only what the club wanted them to say.
At eight years old, I was wise enough to know a cult when I spotted one.
But in today's world of the fan-rules, we no longer get that precious baggie of Fruit Roll Ups or that half-drawn sticker. Instead, we get a troll. A total stranger who has all his friends #whine all over our videos and Facebook comment threads, if that one hair is drawn one 30th of a centimeter out of place. At least I don't (yet) have to pay the club recruiter that coveted $17 for the harassment. Nowadays, it's free!
I just want to know, what happened?
Was it social media, the instant format that makes it easier than ever to become a celebrity without actually doing anything?
Was it the 2000's, a decade based off of ignorance, sleaze and self-pity?
Is this a "retro is in thing" where we're just trying to copy those equally whiny, Yuppie-Puppy Me-Gens, who cared more about the spotlight than their own friends?
Or were we really that spoiled in the 1990's, and now as adults, we expect more than we give?
Some would argue consumerism is to blame. In the 90's, the internet unfolded and started becoming awesome. Video Games became less blocky, wrestling was everywhere, and anime stopped being a dirty word. And now, all of those things are in HD, getting better all the time, and even the things we loved in the 90's are coming back stronger, refurbished in sparkling saturated high definition and at least four times more sharp and clear than when they first aired.
And maybe amid the awesome, we've become demanding, trying to show the world we're smarter than the millionaires who actually make these shows for a living. We've become self-centered, egotistical, self-entitled, the latter during spots in our lives when we have contributed the absolute least to society.
Maybe, instead of whining about how everything sucks and demanding an audience for every complaint, we should instead try to find what's right with that thing we clearly keep watching.
Or at least purchase the show before complaining. That way, you can at least seem like your opinion is slightly valid.
Recently, I discovered that my all-time favorite "Doll" making program, Senshi Maker, has been upgraded to include male, Sailor StarS and even Parallel Sailormoon character pieces, making doll customization more fun than ever before. If you haven't played it yet, you seriously need to. Hit up Doll Divine today, and tell them I sent you. It's a fast and fun way to make up your own Sailor Guardian images for roleplaying and fanfic writing!
And as I was enjoying myself heavily, I thought back to 2008, when I spent more time on Gaia Online than should be legally allowed. I was part of a few Sailor Moon guilds (of course) and my favorite thing to do outside of dressing up my adorable avatar, was roleplaying. I couldn't get enough of the ideas everyone would come up with! Everything from future children to galactic space battles, you name it, and Gaia's Moonies would write it down. It was live fanfiction at it's best.
But one thing that you need if you're going to join in, is a character with a back story. And the rule was, NO IRL STUFF!! (Meaning for example, if you have a dog in real life, he's not in your story.)
I've tweaked mine here and there throughout the years, but here is the main gist of the story that found it's way to more roleplays than the rest. It's not 100% complete, and someday I want to make an animation for it, but here's the story we all used to play with the most:
Unrelated to Prince Endymion, (if you ask Sailor Moon creator Naoko Takeuchi, Tuxedo Mask is the true Sailor Earth and Sailor Sun combined) Earth was born on the split of land that once held the Earth and Moon together. One day, that land erupted, splitting the two satellites apart forever, leaving Princess Earth without her kingdom. Taking pity, Queen Serenity allowed the young Guardian to stay at the palace, and in exchange, she would protect the young heir, Princess Serenity. Sailor Earth was younger than Sailor Jupiter, but a little older than Princess Serenity, and loved her like a sister. Of course, after she grew up, the Moon Kingdom was under attack from the forces of the Dark Kingdom, and everyone perished except for Luna and Artemis. (And later we find out Helios, Queen Nehelenia's group, the Amazoness Quartet and Chaos.) With Queen Serenity's dying breath, she sealed away the evil temporarily, and sent everyone to be reborn in the 20th century. However, Earth had the power to zap herself between worlds. As a result, while she was in the process of being reborn, her power manifested, and she was transported on a far away planet, to be reborn much later than her original court.
Revived as a little girl named Midori, (On Gaia, I'm either Green or Earthy, but I've been meaning to change it to Midori, which means "Green" in Japanese.) she was raised by Sailor Mnemosyne and Sailor Lethe on their twin planets. Having no memory of her past as Sailor Earth, or even her past in her new life, she calls Mnemosyne "Mnem-mama" and Lethe "Lethe-papa" and excels at art in school. But her happy childhood is cut short when food and water begin to become scarce on the twin planets, and the people begin fighting each other. Lethe discovers that the people are being controlled by a black magic, wielded by the evil Sailor Galaxia, who is under the influence of Chaos. The tyrannical teenager in gold offers Lethe and Mnemosyne a life of peace, in exchange for their bodies in servitude. Lethe takes the offer, knowing it will lead them to more power and thinking it will save Mnemosyne from a bitter end, but Mnemosyne has a vision that death is waiting for them. Discovering Midori's powers as a Sailor Guardian emerging, she has her adopted daughter use her power to transport herself to a safer place, far away from the dangers of Galaxia.
Midori travels through time and space, eventually finding herself ten years removed from the incident with Galaxia, and living on Earth. Living alone, she befriends Chibiusa and Hotaru right away. One day, a rouge youma appears, prompting Hotaru and Chibiusa to transform into Sailor Saturn and Sailor Chibi Moon respectively. Seeing them battle the youma triggers Midori's memories, and the mark of Earth appears on her forehead. Luna (not pictured) and Diana spot this, and Luna uses her mind meld to finish awakening Midori's memories of her past as Sailor Earth. Midori transforms and helps the girls in battle, juts as the youma is about to attack Chibiusa's little sister, Kousagi. The three unite their powers to save the day. Knowing however that Midori is all alone, Chibiusa finds a way to summon Pegasus, not realizing that her 30th Century incarnation was able to do the same. Pegasus takes Midori to live with him in Elysion, promising to watch over her until she grows up. In finding Midori a place to live, she has helped Midori come full circle, in completing a task originally made by Queen Serenity, her mother's past-life mom.
Now in the new future, Chibiusa is set to rule over the Earth, Moon and Elysion, as Usagi and Mamoru have opted to continue their lives "as they were" instead of ruling as Neo Queen Serenity and King Endymion as their 30th Century counterparts would have done. Chibiusa, now known as Princess Lady Serenity, still retains her powers as Sailor Chibi Moon, but shares that mantle as the "next Sailor Moon" with Kousagi, who has recently formed her own team as Sailor Parallel Moon. Having taken in some training from Sailor Venus, Sailor Earth has adopted the "Codename" mantle from V, and aside from keeping up her duties to protect the world and the White Moon Kingdom from harm, she hopes to set out one day to find Sailor Lethe and Sailor Mnemosyne, and bring them to Earth to live peacefully with the rest of the Sailor Guardians. But first, she has to help the princess prepare for her upcoming nuptials to Priest Helios, which will also begin her coronation.
One day, I may do a fanfic and/or video to supplement the story. In all of my roleplays, Lethe and Mnemosyne usually find Midori before she finds them, and the story usually turns to the battle of the week with the team vs. a revived enemy from SuperS.
And always, shopping and cheesecake are involved.
In the case of certain series, such asMEiKO from the Project DiVA/Vocaloid series of manga and games, the depiction is actually made worse by fans. The only "desirable" version of MEiKO fans accept, is the fan-made Meiko Sakine..... who is 16 years old. Fans are not only buying into the idea that younger is hotter, they encourage it now, which makes this debate even worse.
The closer you get to being 18 or older, the less likely you are to being seen as desirable. Unless the animators gifted you with comedicly large breasts, you are a side-show freak. Hot-headed, desperate, lonely, drunk or in most cases, the mother of a teenager. Or you may be depicted as an adult child, still looking as you did before middle school, but acting like a kindergartner.
But is this proof that anime, video games and manga are promoting PedoBear behavior?
There are still many shows, such as Place to Place, I can't understand what my husband is saying and Wakakozake, which do not feature or promote scantly clad underage characters. And not all adult titles allow for it.
But it is clear that many of the titles which have the largest toy output do feature these scenes.
PriPara airs on Saturday mornings in Japan at 10 in the morning, for ages 2-14. And yet the show sees nothing wrong with Sophy, or any of the other girls, running around in see-through clothes and miniature bathing suits. The series has spawned a toy line, clothing line and even a children's makeup line ~ the latter of which is throwing gas on this fire.
It's only been within the last two years that Sailor Moon ~ originally aimed at teen and adult males anyway ~ has gotten it's rightful TVPG and TV14 rating for certain episodes. Dragonball Z Kai, which has scenes in the first season of four year old Gohan and flash backs of 3 and 12 year old Goku in their birthday suits, just left NickToons and hit Cartoon Network's Adult Swim Toonami block almost a year ago, and both shows, while they now only sell figures for the aged 15 and up crowd, used to have toy-lines aimed at children, with DBZ originally having multiple kids' meal toys.
If the merchandise wasn't such an issue, we may not have noticed to what length the PedoBear debate goes. But with the main shows in question having sold clothing, makeup and more to children even younger than the characters appearing on screen, and with it being deemed "acceptable" and part of Japan's "culture" one cannot ignore that most of the best loved shows... are drawn by perverts.
Do these shows promote PedoBear activity?
While watching these shows will not automatically turn you into a pervert, and in some sick way, may actually provide enough relief to a real PedoBear that they likely will be satisfied enough not to harm a real live person, the debate will still be raging on, at least until we can all agree to stop allowing the animators to draw the underage this way.